Yugioh
Monster/Item FAQ and Brief Walkthrough Game: Yu-Gi-Oh! The Falsebound Kingdom Platform: Gamecube by LegacyWeaponX Version 1.02 Version History: 11/24/03 - First Version. List of all monsters and items with locations of rare items and most monsters. Also includes monster type. 12/01/03 - New Version, added location of Lava Battleguard and Moisture Creature, two very sought after monsters. 12/09/03 - Fixed annoying mistakes, most of them I think. Authorized sites to use this FAQ: So far, only GameFAQs Contact me at: animeking922@yahoo.com ~^*~^* Copyright ~^*~^* +++++++++++++++++++++++ Copyright 2003 LegacyWeaponX. This FAQ is for personal use only. Do not steal it, as that is against the law. If you would like to use this FAQ on your website, magazine, etc, please email me first, and I may or may not give you permission. ~^*~^*TABLE OF CONTENTS*^~*^~ ----------------------------- 1) Introduction 2) Hard to find Monsters and Where to Find Them 3) Fusions and Class Changes 4) Monster Info 5) Item List 6) Info on Campaigns 7) Challenge Mode Walkthrough 8) Thanks/Sources 9) What to Expect for this FAQ *~~* Introduction *~~* First off, thanks for choosing to read my guide. This is my first FAQ, so if something isn't right, please email me and tell me to correct it. I recently fixed a bunch of mistakes, but more will surely appear, so if you catch one, email me. Also tell me what you want for the next edition of my guide. This FAQ will hopefully end all the questions about what monster is where and why you can't find it, where this item is, why you can't beat something.. you get the idea. I am assuming you know how to play already, and if you don't, read the instruction manual. I also assume you know that there is a third story, Joey's, after beating the first two. *~~* Hard to find Monsters and Where to Find Them *~~* This is a section that gives details on where very popular monsters are. The message boards list roaming monsters. That doesn't include monsters of marshals you get, monsters in towns, fusions, rituals, or monster you get for beating the level. This will hopefully clear things up. Q: Why can't I find baby dragon? I can't find it in the mountains southwest of Beyzon in 'Refugees' (Yugi's campaign)! A: Go to where the mountains are beginning to align with the river with Joey! You must go with Joey! Q: Where is Cosmo Queen? A: Cosmo Queen is a fusion of Mystical Elf and Dark Elf. I don't know why the computer gets them, probably to make the game harder. Q: Where are the Gemini Elves? The one in Yugi's campaign won't join me! A: Find the one in Joey's campaign in 'Minion of Darkness'. It is in Tower-Deneb. Q: Where is King of Yamimakai? A: Play Yugi's story for a second time, and you get him and the Reaper of the Cards by beating Darkness. Q: How do I get the Blue Eyes White Dragons? A: Beat the Kaiba Mission, 'Dragon Lair'. Q: Where do I get Moisture Creature? A: Yes! This location has been emailed to me, but not yet confirmed by everyone else. It is southeast of Sweit and northeast of Norvey. I am assuming you can just go directly. Please confirm. The person who emailed me the location used Kaiba, but I don't know yet with what monsters. I'll check with him. Q: Where do I get Lava Battleguard? A: Finally! Thanks to Fan of Everything on the GameFAQs Message Boards, we finally know. Put Swamp Battleguard as your lead monster in Kaiba's mission 'Raid'. Move along the mountains edge, which are just to the right of the river and south of Beyzon. Somewhere along the way, Lava Battleguard will appear and talk to his little brother, Swamp Battleguard. He will then join you. Q: How can I put the pieces of Exodia together and where are they? A: Exodia isn't in this game, neither is Exodia Necros, neither is Dark Necrofear. *~~* Fusions and Class Changes *~~* Class Change items are hard to find. I will include where they are in my items section. Black Luster Ritual: Gives the power of Chaos to Dark Magician and Gaia the Fierce Knight Call of the Grave: Changes Zanki and Crawling Dragon into the undead Cocoon of Evolution: Forces Larvae Moth through a metamorphosis Metalmorph: Metalizes Red Eyes Black Metal Dragon and Zoa To use class change items, go to the item select screen. Select the item and press the 'X' button to use it. The monsters that can go through class changes and what they become are as follows: Dark Magician + Black Luster Ritual = Magician of Black Chaos Gaia the Fierce Knight + Black Luster Ritual = Black Luster Soldier Crawling Dragon + Call of the Grave = Dragon Zombie Zanki + Call of the Grave = Armored Zombie Larvae Moth + Cocoon of Evolution = Perfectly Ultimate Great Moth Zoa + Metalmorph = Metalzoa Red Eyes Black Dragon + Metalmorph = Red Eyes Black Metal Dragon Some monsters can also use the item polymerization to fuse into a stronger and bigger monster. These last until the end of the battle. All you do is equip a monster able to fuse with a polymerization in the monster select screen. They can be used once per mission, and as always, you can equip more, and they will all be replenished after a mission. If there are two monsters, you will have to hit the corresponding key to select one. If there are three, it is automatic. The fusion monsters are: Summoned Skull + Red Eyes Black Dragon = Black Skull Dragon Blue Eyes White Dragons --- Azrael + Ibris + Djibril = Blue Eyes Ultimate Dragon Gazelle the King of the Mythical Beasts + Berfomet = Chimera the Flying Mythical Beast Mystical Elf + Dark Elf = Cosmo Queen Wing Eagle + Mavelus = Crimson Sunbird Gaia the Fierce Knight + Curse of Dragon = Gaia the Dragon Champion Sanga of Thunder + Suijin + Kazejin = Gate Guardian Meteor Dragon + Red Eyes Black Dragon = Meteor Black Dragon Mystic Horseman + Battle Ox = Rabid Horseman Baby Dragon + Time Wizard = Thousand Dragon Two-Headed King Rex + Thunder Dragon = Twin-Headed Thunder Dragon Magnet Warriors --- Alpha + Beta + Gamma = Valkyrion the Magna Warrior *~~* Monster Info *~~* I will format my monster list like this, in alphabetical order: Monster Name --- Monster Number Monster Type Campaign/Story Monster is found in Detailed description of location/what I did to find it Alpha the Magnet Warrior --- 168 Machine Final (Yugi or Kaiba) Mission: 'Dream World'. Joins your party after liberating Memory Bridge Ansatsu --- 062 Warrior Yugi Bakura starts with him Aqua Dragon --- 024 Dragon Yugi Mission: 'Scorched'. On the east coast, north of Tsughut Aqua Madoor --- 045 Spellcaster Joey Tea's team starts with him Armored Lizard --- 093 Beast Kaiba Mokuba starts with him Armored Zombie --- 130 Darklands N/A Use Call of the Grave on Zanki Axe Raider --- 060 Warrior Joey Joey starts with him Black Skull Dragon --- 009 Dragon N/A Fuse Summoned Skull and Red Eyes Black Dragon Baby Dragon --- 014 Dragon Yugi Mission: 'Refugees'. After rescuing Tea, send Joey over to the mountains southwest of Beyzon where the mountains are almost at the point where they begin to align with the river. You MUST SEND JOEY! Barrel Dragon --- 161 Machine Kaiba Mission: 'Bandits Again'. Joins your party after defeating Bandit Keith. Basic Insect --- 086 Beast Kaiba Weevil starts with it Battle Ox --- 068 Warrior Joey Mission: 'Outnumbered?'. Directly north of Ru-Ma-Pann. Beast of Gilfer --- 152 Darklands Yugi Mission: 'Badlands' In the mountains between Researcher Guild and Tower-Deneb. Seems to span across all the way to the plains between Tower-Pegasi and Tower-Deneb. Beastking of the Swamps --- 097 Beast Yugi Bakura starts with him Beaver Warrior --- 069 Warrior Yugi Shimon starts with him Berfomet --- 153 Darklands Kaiba Mission: 'Hand of Fire'. South of Ru-Ma-Pann. NOTE: I found it when I was walking a small bit in from the northeastern edge of the forest, not that close to Ru-Ma-Pann. Beta the Magnet Warrior --- 169 Machine Yugi Mission: 'Secret Power'. Found after liberating Phyo-Rente Bickuribox --- 146 Darklands Kaiba Pegasus starts with him Big Insect --- 085 Beast Kaiba Weevil starts with it Blackland Fire Dragon --- 006 Dragon Yugi Mission:: 'War Campaign'. Joins your party after you beat the mission Black Luster Soldier --- 052 Soldier N/A Use Black Luster Ritual on Gaia the Fierce Knight Blue-Eyes White Dragon (Azrael) --- 000 Dragon Kaiba Mission: 'Dragon Lair'. Joins you after liberating Burrow. Blue-Eyes White Dragon (Djibril) --- 002 Dragon Kaiba Mission: 'Dragon Lair'. Joins you after liberating Burrow. Blue-Eyes White Dragon (Ibris) --- 001 Dragon Kaiba Mission: 'Dragon Lair'. Joins you after liberating Burrow. Blue-Eyes Ultimate Dragon --- 004 Dragon N/A Fuse together the three Blue-Eyes White Dragons Buster Blader --- 076 Warrior Kaiba Mission: 'Dragon Lair'. Directly northeast of Den. You'll meet him by straying west a bit when going from Dragon-Gate to Den. Castle of Dark Illusions --- 139 Darklands Kaiba Mission: 'Banishment'. Far south of Pleasure Town in the forest. Celtic Guardian --- 059 Warrior Yugi Yugi starts with him Chimera the Flying Mythical Beast --- 081 Beast N/A Fuse together Gazelle the King of Mythical Beasts and Berfomet. Cosmo Queen --- 039 Spellcaster N/A Fuse together Dark Elf and Mystical Elf. Crawling Dragon --- 012 Dragon Kaiba Kaiba starts with him Crimson Sunbird --- 083 Beast N/A Fuse together Mavelus and Wing Eagle. Curse of Dragon --- 007 Dragon Yugi Mai starts with him Cyber Commander --- 158 Machine Kaiba Mission: 'Dragon Lair'. Directly northeast of Den. You'll meet him by straying west a bit when going from Dragon-Gate to Den. Cyber Saurus --- 172 Machine Yugi Espa Roba starts with him Cyber Soldier --- 157 Machine Joey Joey starts with him Dancing Elf --- 115 Spirit Yugi Tea starts with her Dark Chimera --- 142 Darklands Kaiba Labyrinth Ruler starts with it Dark Elf --- 040 Spellcaster Yugi Mission: 'Spellcaster'. Joins your party after rescuing Tea. Dark King of the Abyss --- 143 Darklands Kaiba Marthis starts with him Dark Magician --- 033 Spellcaster Yugi Mission: 'Badlands'. Joins your party after beating the mission. Dark Magician #2 --- 050 Spellcaster Yugi Mission: 'A Lost Cause'. Joins your party after beating the mission. Dark Magician Girl --- 034 Spellcaster Yugi Mission: 'Counter Attack'. How she joins is unclear. She should join after Ru-Ma-Pann and Seirauna is liberated. It is almost certain Dark Magician must be somewhere in someone's team who is in the campaign. It may also be a time limit, and if the campaign is won before that time, she joins automatically. Dark Plant --- 120 Spirit Kaiba Marthis starts with it Dark Rabbit --- 076 Beast Kaiba Pegasus starts with it Dark Witch --- 114 Spirit Yugi Tea starts with her Dharma Cannon --- 159 Machine Joey Jusell starts with it Dragon Piper --- 047 Spellcaster Yugi Mission: 'Secret Power'. Between Phyo-Rente and Myilluno. Dragon Seeker --- 148 Darklands Joey Mission: 'Outnumbered?'. Directly north of Ru-Ma-Pann. Dragon Zombie --- 131 Darklands N/A Use Call of the Grave on Crawling Dragon. Dunames Dark Witch --- 123 Spirit Kaiba Ishizu starts with her Dungeon Worm --- 090 Beast Joey Tristan starts with it Embodiment of Apophis --- 124 Spirit Joey Malaikura starts with it Enchanting Mermaid --- 116 Spirit Yugi Mission: 'Turbulent Waters'. West of Van-Lova. Fairy's Gift --- 110 Spirit Joey Malaikura starts with her Feral Imp --- 135 Darklands Yugi Yugi starts with it Fiend Kraken Beast Yugi Mako starts with it Flame Cerebrus --- 117 Spirit Joey Mission: 'Quick Attack'. South west of Beyzon where the mountains are beginning to align with the river. Same place as Baby Dragon. Flame Swordsman --- 054 Warrior Yugi Joey starts with him Fortress Whale --- 154 Machine Yugi Mission: 'Scorched'. On the east coast, north of Tsughut. Gaia the Fierce Knight --- 058 Warrior Yugi Mission: 'Face Off'. Exact Center of the lake. Gamma the Magnet Warrior --- 170 Machine Kaiba Mission: 'Framed'. Northwest of Beyzon, all the way north, just east of the river. Garoozis --- 066 Warrior Kaiba Mission: 'Sever the Supply Line'. Directly east of Norvey in the forest. Gate Guardian --- 108 Spirit N/A Fuse together the Gate Guardian Pieces: Sanga of Thunder, Kazejin and Suijin. Gazelle the King of Mythical Beasts --- 080 Beast Yugi Tristan starts with him Gemini Elf (Kachua) --- 048 Spellcaster Joey Mission: 'Minion of Darkness'. Automatically joins your party after liberating Tower-Deneb in search of her sister. Gemini Elf (Lora) --- 049 Spellcaster Yugi Mission: 'Crucial Battle'. Found after liberating Dyovann with Gemini Elf (Kachua) in your team. Ghoul with an Appetite --- 134 Darklands Joey Jusell starts with him Giant Mech Soldier --- 166 Machine Yugi Espa Roba starts with it Giant Red Seasnake --- 098 Beast Kaiba Mission: 'Full-Scale Offensive'. Go to the west coast of Thor-Mount, and then go directly north. Giant Soldier of Stone --- 118 Spirit Yugi Tristan starts with him Giltia the D. Knight --- 051 Warrior Yugi Joey starts with him Gyakuteno Megami --- 112 Spirit Yugi Tea starts with her Hane-Hane --- 111 Spirit Yugi Mission: 'Fury of the Empire'. South of Croethe in the forest. Harpie Lady (Airo) --- 102 Beast Yugi Mai starts with her Harpie Lady (Keraino) --- 104 Beast Yugi Mission: 'Banishment'. Found after liberating Kaepe-Town. Harpie Lady (Ocupete) --- 103 Beast Yugi Mission: 'Break Free'. Far south of Buizlluin, southwest of Ce-Reizo. It is south of the area where the desert becomes narrow, she will appear as a mysterious wanderer if another Harpie Lady is not in you team. Harpie's Pet Dragon --- 019 Dragon Yugi Mai starts with her Hercules Beetle --- 087 Beast Kaiba Weevil starts with it Hitotsu-Me Giant --- 067 Warrior Kaiba Kaiba starts with him Horn Imp --- 037 Darklands Yugi Fizdis starts with him Hunter Spider --- 092 Beast Joey Tristan starts with it Illusionist Faceless Mage --- 037 Spellcaster Joey Jusell starts with him Illusory Gentleman --- 043 Spellcaster Yugi Mission: 'Badlands'. Found in the mountains west of Researcher Guild, spanning all the way to the area between Tower-Pegasi and Tower-Centauri. Insect Queen --- 109 Spirit Kaiba Mission: 'Bandits, Again'. Found between Rottenhub and Buhr-Tos. You must go south when you are exactly in between the two towns. Be careful not to finish off Bandit Keith before getting the monster. Invitation to a Dark Sleep --- 042 Spellcaster Joey Mission: 'Raid'. Found in the mountains west of Twin-Rivers. Directly west of Twin-Rivers. Jellyfish --- 095 Beast Yugi Mako starts with it Jinzo --- 167 Machine Yugi Espa Roba starts with him Judge Man --- 057 Warrior Kaiba Mission: 'Dragon Lair'. Joins your party after liberating Lair. Kairyu-Shin --- 023 Dragon Yugi Mako starts with him Kaiser Dragon --- 005 Dragon Kaiba Mission: 'Dragon Lair'. Joins your party after liberating Lair. Kanan the Swordmistress --- 063 Warrior Joey Mai starts with her Kanikabuto --- 099 Beast Yugi Fizdis starts with him Kazejin --- 106 Spirit Joey Mission: 'Invincible Imperial Guard'. Directly north of Ru-Ma-Pann. King of Yamimakai --- 141 Darklands Yugi Mission: 'Badlands'. When replaying Yugi's campaign, get him by beating Darkness. Kryuel --- 151 Darklands Kaiba Mission: 'Banishment'. Far south of Pleasure Town in the forest. Kuriboh --- 138 Darklands Yugi Yugi starts with him Labyrinth Tank --- 155 Machine Yugi Mission: 'Secret Power'. South of Jenonnva. Larvae Moth --- 088 Beast Kaiba Mission: 'Bandits, Again'. Found between Rottenhub and Buhr-Tos. You must go south when you are exactly in between the two towns. Be careful not to finish off Bandit Keith before getting the monster. Launcher Spider --- 163 Machine Kaiba Mission: 'Bandits Again'. Joins your party after defeating Bandit Keith. Lava Battleguard --- 055 Warrior Kaiba Mission: 'Raid'. Have Swamp Battleguard as the lead monster of a marshal. Move the marshal along the edge of the mountains east of the river and southwest of Beyzon. After conversing with Swamp Battleguard, he joins you. Lord of D. --- 041 Spellcaster Kaiba Mission: 'Dragon Lair'. Joins your party after liberating Burrow. Machine King --- 165 Machine Yugi Mission: 'Secret Power'. Joins your party after liberating Jenonnva. Magician of Black Chaos --- 035 Spellcaster N/A Use Black Luster Ritual on Dark Magician. Magician of Faith --- 032 Spellcaster Kaiba Ishizu starts with her Man-Eater Bug --- 091 Beast Yugi Mission: 'Fury of the Empire'. South of Croethe in the forest. Mavelus --- 082 Beast Joey Mai starts with her Megazowler --- 021 Dragon Kaiba Rex Raptor starts with him Metalzoa --- 156 Machine N/A Use Metalmorph on Zoa. Meteor Dragon --- 013 Dragon Kaiba Mission: 'Dragon Lair'. Joins your party after liberating Den. Meteor Black Dragon --- 011 Dragon N/A Fuse together Red-Eyes Black Dragon and Meteor Dragon. Midnight Fiend --- 144 Darklands Kaiba Bonz starts with it Millennium Golem --- 119 Spirit Yugi Mission: 'Secret Power'. Joins your party after liberating Myilunno. Moisture Creature --- 122 Spellcaster ??? ??? Monster Tamer --- 064 Warrior Joey Tristan starts with him Mountain Warrior --- 070 Warrior Kaiba Mission: 'Sever the Supply Line'. Directly east of Norvey in the forest. Mystic Horseman --- 075 Warrior Yugi Mission: 'Fury of the Empire'. South of Croethe in the forest. Mystical Beast Serket --- 125 Spirit Joey Mission: 'Master Plan'. Joins your party after defeating Odion Mystical Elf --- 029 Spellcaster Joey Tea starts with her Neck Hunter --- 149 Darklands Yugi Mission: 'Badlands'. Found in the mountains west of Researcher Guild, spanning all the way to the area between Tower-Pegasi and Tower-Centauri. Obelisk the Tormentor --- 174 Spirit N/A Use the Soul of Obelisk to summon this mighty behemoth. Octoberser --- 096 Beast Yugi Mission: 'Turbulent Waters'. Found between Tsughut and Thor-Mount. Orion the Battle King --- 113 Spirit Kaiba Ishizu starts with her Panther Warrior --- 074 Warrior Yugi Mission: 'For that Someone Special'. Joins your party after Mai defeats Joey. Parrot Dragon --- 018 Dragon Kaiba Pegasus starts with him Penguin Soldier --- 101 Beast Yugi Fizdis starts with him Perfectly Ultimate Great Moth --- 089 Beast N/A Use Cocoon of Evolution on Larvae Moth. Phantom Dewan --- 126 Darklands Kaiba Bonz starts with him Pumpking the King Ghosts --- 132 Darklands Joey Mission: 'Invincible Imperial Guard'. Directly north of Ru-Ma-Pann. Queen of Autumn Leaves --- 121 Spirit Kaiba Mission: 'Bandits, Again'. Found between Rottenhub and Buhr-Tos. You must go south when you are exactly in between the two towns. Be careful not to finish off Bandit Keith before getting the monster. Rabid Horseman - 072 Warrior N/A Fuse together Mystic Horseman and Battle Ox. Reaper of the Cards --- 140 Darklands Yugi Mission: 'Badlands'. When replaying Yugi's campaign, get him by beating Darkness. See Challenge Mode and Campaign Info section. Red-Eyes Black Dragon --- 008 Dragon Yugi Mission: 'Phantom Blast'. Joins your party after defeating Joey. Red-Eyes Black Metal Dragon --- 160 Machine N/A Use Metalmorph on Red-Eyes Black Dragon Robotic Knight --- 164 Machine Yugi Joey starts with him Rocket Warrior --- 173 Machine Joey Joey starts with him Rogue Doll --- 031 Spellcaster Joey Tea starts with him Ryu-Kishin Powered --- 145 Darklands Kaiba Mission: 'Hand of Fire'. Joins your party after beating Malaikura. Saggi the Dark Clown --- 036 Spellcaster Kaiba Kaiba starts with him Sanga of the Thunder --- 105 Spirit Yugi Mission: 'Break Free'. Directly west of Ce-Reizo far over in the mountain peaks. Sea King Dragon --- 025 Dragon Kaiba Mission: 'Full-Scale Offensive'. Go to the west coast of Thor-Mount, and then go directly north. Seiyaryu --- 003 Dragon Kaiba Mission: 'Dragon Lair'. Joins your party after liberating Hall. Sengenjin --- 073 Beast Joey Mission: 'Quick Attack'. South west of Beyzon where the mountains are beginning to align with the river. Same place as Baby Dragon. Serpent Night Dragon --- 010 Dragon Joey Mission: 'Raid'. Found in the mountains west of Twin-Rivers. Directly west of Twin-Rivers. Shadow Ghoul --- 133 Darklands Kaiba Labyrinth Ruler starts with it Shadow Specter --- 127 Darklands Yugi Shimon starts with him Slifer the Sky Dragon --- 175 Spirit N/A Use Slifer's Orb to summon the thunderous power of this tyrannical beast. Silver Fang --- 079 Beast Yugi Mission: 'War Campaign'. In the forest between Jakhud and Makhad. You'll meet him along the way. Skull Knight --- 038 Spellcaster Joey Mission: 'Invincible Imperial Guard'. Directly north of Ru-Ma-Pann. Slot Machine --- 162 Machine Kaiba Mission: 'Bandits Again'. Joins your party after defeating Bandit Keith. Spike Seadra --- 026 Dragon Kaiba Mission: 'Full-Scale Offensive'. Go to the west coast of Thor-Mount, and then go directly north. Stuffed Animal --- 077 Beast Yugi Bakura starts with it Suijin --- 107 Spirit Yugi Mission: 'Scorched'. On the east coast, north of Tsughut. Summoned Skull --- 136 Darklands Yugi Mission: 'Badlands'. Joins you after defeating him at Tower-Pegasi. Swamp Battleguard --- 056 Warrior Joey Mission: 'Outnumbered?'. Directly north of Ru-Ma-Pann. Swordsman from a Foreign Land --- 065 Warrior Yugi Tristan starts with him Swordstalker --- 053 Warrior Joey Mission: 'Raid'. Found in the mountains west of Twin-Rivers. Directly west of Twin-Rivers. Tao the Chanter --- 044 Spellcaster Joey Malaikura starts with him The Snake Hair --- 129 Darklands Kaiba Bonz starts with her Thousand Dragon --- 017 Dragon N/A Fuse together Time Wizard and Baby Dragon. Three-Headed Geedo --- 150 Darklands Kaiba Mokuba starts with it Thunder Dragon --- 027 Dragon Kaiba Mission: 'Dragon Lair'. Joins you after liberating Nest. Tiger Axe --- 071 Warrior Kaiba Mission: 'Lord of the Plains'. Joins you after you defeat him after you liberate Khutamonn. Time Wizard --- 030 Spellcaster Yugi Mission: 'Spellcaster'. Joins your party after liberating Researcher Guild. It also turns the clock back one day when it joins you. Twin-Headed Thunder Dragon --- 028 Dragon N/A Fuse together Thunder Dragon and Two-Headed King Rex. Two-Headed King Rex --- 020 Dragon Kaiba Rex Raptor starts with him Uraby --- 022 Dragon Kaiba Rex Raptor starts with him Valkyrion the Magna Warrior --- 171 Machine N/A Fuse together the Magnet Warriors: Alpha, Beta, and Gamma. Water Girl --- 046 Spellcaster Kaiba Marthis starts with her Wing Eagle Beast Joey Mai starts with her Winged Dragon, Guardian of the Fortress #1 --- 015 Dragon Yugi Mission: 'Strategy'. Go north of Dyethruo with Yugi and the beast joins your party. Winged Dragon of Ra --- 176 Spirit N/A Use the Eye of Ra to summon this enormous flying leviathan. Zanki --- 061 Warrior Kaiba Labyrinth Ruler starts with him Zarigun --- 100 Beast Kaiba Mokuba starts with him Zoa --- 147 Darklands Kaiba Mission: 'Banishment'. Far south of Pleasure Town in the forest. Zombie Warrior --- 128 Darklands Yugi Shimon starts with him *~~* Items *~~* Finally, we're done the monster section and we're moving onto items. The item section will explain what kinds of items there are, what they do, how to use them, the amt. of times they can be used, what kind of item they are, what level (for magic) they are at, the price for buying (which is from the guide and a bunch are wrong), and that's it. I'll try to correct the guide's mistakes. If and item has a star next to it, I give a location at the end of the section and consider it rare, since it is found in few places. As far as I know, all items that say 'disables all special powers' in the game, it means that the item confuses them. These are divided into sections, then listed alphabetically. Potions: These are used for increasing life/making barriers, etc. Polymerization: All monsters involved are removed from battle and the fusion monster replaces them. Lasts until end of battle. Will be replenished/can use the replenish command. Name------------------# Uses----$Price----Description-------------------------- Blue Medicine 7 200 Restores small amount of life points to one monster. Dark Energy 7 400 Raises attack of Darklands type for one battle. Destruction Punch 2 800 Forms Barrier B (reflects half of damage given by enemy back) around one team monster. Dian Keto the Cure 1 1800 Restores all monsters to full health, Master in and out of battles. Dragon Capture Jar 3 650 Paralyzes all Dragon monsters in battle. Dragonic Fury 3 600 Raises Dragon monsters' attacks in battle, also confuses them. Goblin's Secret Remedy 6 200 Cures all status changes of one monster. Monster Reborn 1 750 Revives and restores half health to a fallen monster. Polymerization 1 500 Fuses two or three monsters together in battle. Power of Nature 4 750 Raises attack and AP of all spirit monsters for one battle. Red Medicine 3 500 Restores full health to one team monster Riryoku* 1 --- Absorb two team monsters' health to boost one monster's attack in battle. Snake Fang 6 450 Poisons one enemy in battle. Super Rejuvenation 6 500 Allows one team monster to gain health automatically in battle. Equipment: These items are equipped onto monsters to increase abilities or attack, or decrease enemy abilities or attacks. There are one of each and are automatically put into effect. Name-----------------------$Price----Description------------------------------- Beast Fangs 500 Raises attack of Beast-type monsters by 500. Black Pendant 900 Raises attack and damage against Spellcasters of Darklands-type monsters. Book of Secret Arts 600 Raises attack of Spellcaster-types by 500. Cyber Shield 700 Raises attack of any Harpie Lady by 500. Deal of Phantom 800 Raises AP of monster by 1. Dragonic Attack 4000 Dragon equipped with this will never miss. Electro-Whip 900 Used by any Harpie Lady, allows attacks to paralyze enemies. Enchanted Javelin 500 Raises damage done by to Darklands-type monsters by Spirit types. Laser Cannon Armor 750 Raises attack by 500 and enables special attacks for Basic Insect. Legendary Sword 500 Raises attack of Warrior-types by 500. Multiply 900 Raises attack by 1000 and enables special attacks for Kuriboh. Shock Shell 400 Raises attack and of Machine-type monsters and allows their attacks to confuse enemies. Silver Bow and Arrow 800 Raises accuracy and attack by 500 for Spirit and Warrior monsters. Sword of Dragon's Soul 500 Increases damage done to Dragons by Warrior monsters. Magic: Magic can only be used by team members who have a magic ability. The level of the ability must be higher or equal to the magic level. The highest magic level is 5. I have checked all of these myself, and the guide, to fix its mistakes. If you find any more, tell me. Name-----------------Lv.---# Uses---$Price---Description----------------------- Black Shield 3 5 1200 Forms a C Barrier (halves damage done) around one team monster. Bless of Moonlight* 3 4 --- Increases attack and AP of all Night-Adept monsters for one battle. Chaos Blaze 3 2 1500 Increases attack of Darklands- type monsters, also confuses them Dragon Treasure 4 6 700 Increases attack and AP for Dragon-types. Final Flame* 4 1 --- Inflicts heavy damage on one enemy monster. Germ Infection 2 5 200 Poisons all enemies. Gift of the Mystical 3 3 1200 Restores a great amount of life Elf points to all team monster. As far as I've seen, restores up to 3500. Gravity Bind* 4 2 --- Reduces attack and AP of all enemy monsters. Hinotama 2 5 400 Inflicts damage on all enemies. Mage Power 2 3 600 Increases attack of Spellcasters, also confuses them Magic Jammer 3 3 800 Confuses all enemies Mesmeric Control 3 4 800 Lowers all enemy monsters' AP and attack. Mirror Force* 5 3 --- Forms Barrier B (reflects half of damage given by enemy back) around one team monster. Mirror Wall* 4 3 1500 Forms Barrier A (reduces attacking enemy's attack by 100) around one team monster. Quick Attack* 2 3 900 Raises AP of all team members. Raigeki* 5 1 --- Inflicts massive damage to all enemies. Raimei 4 5 500 Inflicts damage and paralyzes all enemies. Shadow Spell 1 5 450 Paralyzes one enemy. Solar Shine 2 7 600 Undoes status changes of monsters. Sparks 1 3 500 Inflicts small damage and decreases AP of one enemy. Spellbinding Circle 3 4 1200 Lowers attack and AP of one enemy. Swords of Revealing 3 3 900 Paralyzes all enemies. Light Yami 3 5 1000 Blinds all enemies. Class Change: These items upgrade monsters to stronger forms. For a list of affected monsters, see the Class Change/Fusion section. All class change items can upgrade 1 monster only. I have given one or two locations, but that does NOT mean it can only be found there. Name-----------------------Location-------------------------------------------- Black Luster Ritual Beat Mission: 'Secret Power' on Yugi's campaign. Call of the Grave Yugi's Mission: 'Crucial Battle'. Build a Trade Union in Phostenn. Cocoon of Evolution Yugi's Mission: 'Badlands' in Tower-Sirius, and Kaiba's Mission: 'Crucial Battle' in Castle- Leftarm. Build Trade Union. Metalmorph Yugi's Mission: 'Break Free'. Build a Trade Union in Ce-Reizo. Gods: Gods are summoned from items. They will take the place of all three team monsters for the battle. Name------------------# Uses---Description + Location-------------------------- Eye of Ra 1 Summons Winged Dragon of Ra. Beat Marik in Joey's story (Mission: 'Imposter'). Slifer's Orb 1 Summons Slifer the Sky Dragon. Beat Dark Nite and possibly Nite Mare in Kaiba's story. Soul of Obelisk 1 Summons Obelisk the Tormentor. Beat Dark Nite and possibly Nite Mare in Yugi's story. Locations: Locations of items marked with a * Name-----------------------Location-------------------------------------------- Riryoku Beat Mission: 'Secret Power' on Yugi's campaign. Bless of Moonlight Liberate Myilluno in Mission: 'Secret Power' on Yugi's side. Final Flame Liberate Jenonnva in Mission: 'Secret Power' on Yugi's side. Gravity Bind Liberate Charte-Goallua in Mission: 'Secret Power' on Yugi's side. Mirror Force Liberate Phyo-Rente in Mission: 'Secret Power' on Yugi's side. Mirror Wall It's rare, because I haven't found it anywhere! Please help by emailing it to me. Quick Attack By a Trade Union in Sweit in Kaiba's mission: 'Sever the Supply Line' Raigeki Beat Mission: 'Secret Power' on Yugi's campaign. *~~* Info on Campaigns *~~* I hope to eventually make this into a complete walkthrough.. but not today. This section just has some random info on different aspects on campaigns. Any information you have is helpful, so email it to me. Or, make a topic on the message boards. - There are three campaigns, Yugi, Kaiba, and Joey, which is unlocked after Yugi and Kaiba's are beaten. - After approximately 5 hours after enemies are defeated, they come back at half health. - The last level of Yugi and Kaiba's campaigns feature a battle with their rival's god. - After playing either Yugi's or Kaiba's campaign first, no matter what you play next, you must fight the god at the end twice, both times being stronger than usual. - Losing conditions almost always include losing you Main Base or Main Character. - Winning condition almost always include liberating the enemy Main Base. - Objectives are given at the beginning of mission, so pay attention. - Losing purposely is useful sometimes, as your monsters and marshals retain their levels. - The level of enemies monsters depends on how many campaigns you have beaten: Lv. 1: Whichever campaign you start with, all your monsters and enemy monsters are level 1-2 in the first mission. Lv. 31: After your first campaign (Yugi/Kaiba), you can choose either one again. No matter which you pick, enemy monsters in the first mission are level 31-32. Lv. 61: After beating both Kaiba's and Yugi's campaign, you play any of the three. The lowest level monster you start with at the beginning and the lowest level monster in mission 1 is 61. I don't know what happens if after you beat Kaiba's and Yugi's and play them again before Joey's. Lv. 91: After beating Joey's campaign, no matter whose you play next, the lowest level monster in mission 1 is 91 (this is extremely hard, so I suggest playing Kaiba's and Yugi's a couple of times before Joey's). - Whichever monster is your lead monster (A button position), his/her/its movement type will be your movement type for the campaign. - Remember that the more hearts a base has, the more cooperative it is, and the faster your teams heal. The levels are (from 5 to 0): Subjugated, Cooperation, Peaceful, Disfriendly, Defiant, Rebellious. - Also, the number of stars a base has, the more your monsters stats increase when enemy teams attack you base. 4 is the highest, 1 is the lowest. - Equipment --- very useful. They are: Anti-Ground Cannon - These take away about three-fourths of a ground team's full health. Red bar must be fully charged, enemy must be in range. Anti-Air Cannon - These take away about three-fourths of a flying team's full health. Red bar must be fully charged, enemy must be in range. Barricade - These raise your monsters stats even higher when battling in your base. Watch Tower - These double the range of Cannons. Healer - Enables the healing command. Very useful. Healing does cost money, though. Trade Union - Trader will always be in the base. Supply Unit - Enables replenish command, allowing you to restock items for gold. *~~* Challenge Mode Walkthrough *~~* Challenge Mode offers no prize that has yet been discovered. Many players choose to ignore it altogether. However, though there is not a purpose that has been discovered, I feel it necessary to make this walkthrough anyway. Challenge Mode is a series of battles in which you try to get the highest score possible. You must choose a story, a marshal, the monsters, and their items to create your team. There are two types of challenge modes. For both, you must pick a marshal, three monsters, equip them with items, and then fight. The first one, available from the beginning, consists of seven tough fights against set opponents. To play challenge mode, select new game and then challenge mode. Your data will not be deleted, so don't worry. You will then be asked to pick a story, then a marshal, monsters, and their items. Choosing the story doesn't affect monsters, just which marshals there are. There are 5 levels of difficulty, each with monsters at different levels. They are: Super Hard - Lv. 1 Hard - Lv. 30 Normal - Lv. 60 Easy - Lv. 80 Super Easy - Lv. 99 All enemies will be at Lv. 40. Super Easy is useful for finding what abilities monsters will learn. This first challenge mode features all non-fusion, non-class change, and non- Moisture Creature monsters. It features three of almost every item, but not the gods or class changes. I have not actually done this first challenge mode type. I have, however, played the second type. This is unlocked after beating all three campaigns, Yugi, Kaiba, and Joey. I have beaten this. This campaign features all the monsters you have in your file. Select Load Game, then Challenge Mode. You can then pick a story. Choosing the story doesn't affect monsters, just which marshals there are. I have a composed a walkthrough for the entire series of now 10 battles. That's right, three more than before. The team I used was: Yugi (Lv. 80) Magician of Black Chaos (Lv. 99) -Gift of the Mystical Elf -Swords of Revealing Light -Eye of Ra Dark Magician (Lv. 99) -Gift of the Mystical Elf -Monster Reborn -Slifer's Orb Dark Magician Girl (Lv. 99) -Gift of the Mystical Elf -Red Medicine -Soul of Obelisk The battles are: 1st battle - Labyrinth Ruler: monsters at lv. 60 Sengenjin Lava Battleguard -Legendary Sword Swamp Battleguard -Legendary Sword 2nd battle - Weevil: monsters at lv. 65 Perfectly Ultimate Great Moth Basic Insect -Insect Cannon Armor Basic Insect -Insect Cannon Armor 3rd Battle - Labyrinth Ruler: monsters at lv. 70 Sanga of Thunder -Polymerization Kazejin -Polymerization Suijin -Polymerization 4th Battle - Tea: monsters at lv. 75 Gyakutenno Megami -Quick Attack -Mirror Force Gemini Elf (Kachua) Gemini Elf (Lora) 5th Battle - Mai: monsters at lv. 80 Harpie Lady (Airo) Harpie Lady (Ocupete) Harpie Lady (Keraino) 6th Battle - Kaiba: monsters at lv. 80 Blue-Eyes White Dragon (Azrael) -Polymerization -Dragonic Attack Blue-Eyes White Dragon (Ibris) -Polymerization -Dragonic Attack Blue-Eyes White Dragon (Djibril) -Polymerization -Dragonic Attack 7th Battle - Yugi: monsters at lv. 90 Magician of Black Chaos -Book of Secret Arts -Gravity Bind -Raimei Dark Magician #2 -Book of Secret Arts -Raigeki Dark Magician Girl -Book of Secret Arts -Book of Secret Arts -Quick Attack 8th Battle - Yami Marik The Winged Dragon of Ra (Lv. 99) 9th Battle - Dark Nite Slifer the Sky Dragon (Lv. 99) 10th Battle - Nite Mare Obelisk the Tormentor (Lv. 99) Congratulations! You beat the (second) challenge mode! *~~* Thanks/Sources *~~* Thanks to Nintendo and Konami, of course, for making this game. Thanks to Levi Buchanan and Prima for making the Yu-Gi-Oh! The Falsebound Kingdom strategy guide. Lastly, thanks to all the cooperative, helpful people on the GameFAQs Message Boards, especially Diaboromon, ultron, and Kith D. *~~* What to Expect for this FAQ *~~* When I get the time, I'll find the movement type of every monster, their attacks and special attacks, their special abilities, highest AP with no items, and whatever else I can think of. I'll also do an item location list for every item. That's really all I can think of now. I'm open to suggestions, so if you want something, email me or start a new topic on the message boards.

The Falsebound Kingdom. Is great, and his Level 4 Magic means you can use the exact same items that DMG, Dark King of the Abyss, etc. Nov 04, 2003  For Yu-Gi-Oh! The Falsebound Kingdom on the GameCube, GameFAQs has 91 cheat codes and secrets. Xerox docucentre c2263 driver.

Cisco 7911g sip firmware download. Luckily the firmware is all available on the cisco site as long as you sign up for a free account.If you’re running firmware older than 8.3 you need to update to a firmware level between 8.3 and 8.5.2 before you upgrade to firmware 9.x.From the firmware 9.2 release notes: 'For all SCCP firmware upgrades from firmware release versions earlier than 8.3(3) to Version 9.2(3) or later, you must first upgrade your firmware to an intermediate Version (8.3(3) to 8.5(2)) and then upgrade to 9.2(3).' I’ve been working on bringing some old cisco 7911G’s up to a recent sip firmware so they can be used with asterisk. To do the upgrade you need the a tftp server and option 66 defined on your dhcp to tell the phones where to look for the files.

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