Fallout 4 General Discussions Topic Details. Aug 12, 2016 @ 8:53am Is there any modern military armor. I've been googling it and only found reskins of combat armor. Last edited by Hosh; Aug 12, 2016 @ 8:53am armor mod made for female rather than males.;/ Last edited by Hosh; Aug. Makes the standard army helmet behave like the combat armor helmet old soviet sometime just digging a bit.
The year is 2287CE. You’re the Sole Survivor of your malfunctioning nuke-proof vault, crawling out of the underground and into the deserted Wasteland that is the Commonwealth. And there’s only one thing in your mind other than the fate of your kidnapped son:
Where are my weapons?
Because what is a post-apocalyptic Wasteland without its weapons? Isn’t it the entire point?
There would be no apocalypse without weapons, and the world would have been rebuilt by now had we focused our resources on something else.
Still, even after entire playthroughs of Fallout 4 some people are never satisfied with their arsenal.
I mean it was enough to take on the entire Institute and the occasional deathclaw, but what if there’s more?
Thanks to modding your search for the perfect weapon never needs to end. You just need to look somewhere else.
Allow me to walk you through some of the best armament options with these awesome (and free!) weapon mods you can add onto Fallout 4.
25. Alien Assault Rifle
You thought we’d left Area 51 empty-handed? Well, think again.
Thanks to modder Henkspamadres, all of that Naruto-running and acquired notoriety wasn’t for naught.
It adds an exotic-looking, glowing weapon with the versatility to become an SMG, AR, shotgun or, of course, a beam rifle.
These aliens really have us beat in the weapon department.
Not only is it cool and colorful, but relatively lore-friendly, and if you like it, you can get custom animations for it through the Alien Assault Rifle Animations mod.
24. Thorn – Wishes of Sorrow
Also alien in origin but from a galaxy as-of-yet undiscovered comes the Thorn, an iconic handgun from Destiny’s universe.
This mod by Lucifer3277 adds a fully-functional alien-fantasy hand cannon to your game, complete with animated textures resembling something a modern warlock would make.
Regrettably it doesn’t fire beams or anything of the sort – it’s simply a .45 cal revolver.
Unlike in Destiny, there’s no need to grind a raid for this to drop. Just get it From Criket, or use console commands to add it to your inventory.
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23. M2216 Standalone Assault Rifle
In the Fallout universe, the Vietnam War never actually happened. So the M16 we’ve all come to know and love was also never introduced to the world’s weapon markets.
Thanks to modder FF7CloudStrife, however, you can now get one in Fallout 4.
It features full modding support including several scopes, has custom animations, and fires 5.56 caliber ammunition.
Not only does it have an amazing aesthetic recognizable by anyone who’s been playing shooting games for a while, but it’s also slightly better than the game’s standard assault rifle, giving you a noticeable but balanced advantage in battle.
22. M32 Sig Sauer P220
And if you have such a compact, modern-looking main weapon, consider backing it up with the Sig P220 handgun by modder Millenia.
This very tactical-looking weapon will make you feel less like a deranged psychopath turning the world upside down to find their kid and more like a serious, well-trained special operative, which can considerably improve your experience once you’re done with the base story.
It’s very modifiable in-game, features custom sounds, and even includes a unique variant called the “Diplomat” that you can only acquire at a certain spot in the game.
21. The Widow Shotgun
Sometimes, rather than going to the future for more effective weaponry, it’s better to visit the past looking for something special.
That’s what modder Corvalho1 did for us, bringing back a beautiful sawn-off shotgun with a double-barrel, complete with intricate engravings that adorn the weapon and complete the antique look.
It’s what a fabled bandit from somewhere near the late 1800s would use, and despite being so old-school, I guarantee it packs enough of a punch to keep you safe in the Wasteland.
20. Left Boxing Glove
And if rather than feeling safe you’d rather experience true adrenaline, consider ditching gunpowder altogether and taking up mixed martial arts.
Although the Fallout society had previously only developed right-handed boxing gloves, modder LilKandeeKid has elevated the sport by introducing a left-handed version.
Armed with both, you’re now ready to box deathclaws to… death?
19. Modular Simonov PTRS-41 Anti-Tank Rifle
Power Armors are the tanks of the Fallout universe, protecting the wearer and turning them into a walking battle station… and it’s not always you that’s operating the thing.
Sure, you can always drop a mini-nuke on them, but firing one indoors or from cover may prove more dangerous than the Power Armor itself.
Well, worry not, for modder MJP2008 has brought us a means to fight back with the Simonov PTRS-41 Anti-Tank Rifle, and the Type 76 Chinese Anti-Power Armor Rifle, all included in the same mod.
As an added bonus, the mod also includes a can opener you can use as a melee weapon.
Given enough time I’m sure you could also pry a hole open in a Power Armor.
18. Mosin Nagant
But for me, sniper rifles have always been about stealth. Always allowing you to deliver a killing blow before your enemies even know you’re there.
That’s what the Mosin Nagant sniper rifle was originally designed to do back in the late Russian Empire days, and what it was used for throughout the early Soviet Union era.
Nowadays, it’s more often than not simply seen as an old-timey videogame classic, and thanks to NexusMods user FX0x01, you can now add it to your Sole Survivor’s arsenal – complete with scopes and a bayonet for a more authentic experience.
17. AK74M Assault Rifle
Speaking of videogame classics, few weapons are as well-known and appreciated as the AK74, in all of its variations.
For this very reason, it would be silly not to feature it in our Fallout 4 Weapon Mods ranking.
This add-on was also created by FX0x01, which is actually a group of several modders working on different parts of the weapons they release, allowing them to create truly detailed contributions to our collective arsenal.
The wonders of specialization.
16. FN FAL SA58
Another favorite of oppressive regimes worldwide that modders have been kind enough to develop for Fallout 4 is the FN FAL SA58.
This mod by Wanamingo doesn’t only introduce the weapon, but also comes packed with a Kukri knife and some military uniforms for you to role-play a one-man African militia trying to take control of the Commonwealth.
If that’s a little bit too specific for you, don’t worry.
This mod also includes a brand new endgame dungeon for you to go and try out your Belgian assault rifle.
That’s what I call top-notch service.
15. Wattz Laser Gun
Despite Fallout 4 having its own wealthy variety of retro-futuristic weapons such as the Fat Man, it doesn’t give you access to every weapon created in the couple of centuries that passed since the bombs dropped.
Working towards solving this issue, creator DeadPool2099 introduced the Wattz 3000, a lore-friendly weapon design complete with custom animations, models and textures so good you’d think it was always in the game.
The Wattz 3000 is an updated model of the old-school Wattz 2000 present in the first two Fallout games, and its design is almost completely based on that weapon.
You can paint it however you want, but I think it looks the best with the default black and yellow look.
14. See-Through Scopes
One of the most loved mods by both users and creators on the Nexus is See-Through Scopes by Henkspamadres, which simply replaces the awful full-screen aiming when using a sniper scope in vanilla for something a bit more organic that also lets you see your surroundings.
It’s needed for most weapon mods featuring custom scopes. But considering it also adds customizable reticles and an optional blur effect when aiming, it’d be well worth it to add it to your game for an improved vanilla experience.
13. M9 Standalone Pistol
Among the most ubiquitous weapons ever known to gamer-kind is the Beretta M9 Self-loading Pistol, which owes its popularity to having been the standard sidearm for the US Navy and police forces for a long time.
Despite being in service only since 1985, it’s now available thanks to the intervention of modder FF7CloudStrife.
This true American classic is capable of both semi-automatic and fully-automatic fire with the right modifications, and also features a great variety of barrels and grips to choose from.
12. Insanity’s Celtic Katana
Stark contrasts often come together to create truly unique aesthetics. Like a character wielding a Katana in post-apocalyptic Boston, for example.
Whether that’s more or less absurd than a Katana with Celtic motifs is anyone’s guess.
Not only do you have a new weapon to terrorize your enemies with, but you’ll look honorable and dignified while doing it.
11. Fusion Gun
If you’d rather stay closer to the aesthetic and fictional time-period of Fallout 4 but still want something entirely new to torment raiders everywhere, consider the Fusion Gun by modder FalloutSuite.
This mod adds an entirely new and detailed energy weapon with its own ammo type and over a dozen weapon attachments to keep things interesting.
Not only is it devastating to wield, but it also looks badass in the way only a weapon with heat-dispersion mechanisms can achieve.
10. HK G3 Family
Something really nice about Fallout 4 is the level of control you have over your weapons, and how much you can customize them to fit your needs.
The HK G3 Family mod by creator Utherien takes advantage of this system to introduce the Heckler & Koch G3 assault rifle along with many customization options that take the G3’s main body as a base to build the HK-51 SMG, the PSG-1 Sniper Rifle and the HK-11 LMG, all balanced for normal gameplay.
There’s something for everyone in this mod.
If there’s one thing Call of Duty: Modern Warfare 2 fans ever agreed upon, it was the superiority of the SCAR-H assault rifle in the game’s multiplayer.
Since then, the weapon has become popular in gaming as a whole, and now it’s available in Fallout 4 thanks to modder Robersonb1.
It looks clean, it’s reliable, and it comes complete with mods, custom sounds and, of course, custom animations that make it look right at home in the game’s engine.
It’s also possible to turn it into what’s essentially a SCAR-L by changing its ammo type from .308 to 5.56.
8. Gatling Rifle
Sometimes, it’s all about the impact of your weapon rather than sheer destructive power, and nothing will instill fear into your enemies’ hearts quite as this Gatling Rifle from modder Henkspamadre.
The M54 Gatling Rifle is the only thing in the Wasteland that can make you look more badass than a deathclaw, as well as more… alive, after some fire from this beast.
Just make sure you have enough bullets because this will have eaten through an average raid’s worth of ammo before the cannon even gets hot.
7. FN P90
Used by many armies worldwide ever since the 1990s and currently employed by the US Secret Service, the Belgian FN P90 has earned a place in the collective imaginary thanks to its sleek bullpup design.
This sets it apart from most weapons usually shown in entertainment.
Modder Robesonb1 has brought this compact design to the world of Fallout 4, giving players the perfect weapon for inner-vault and urban situations, complete with custom animations, sounds, and high-quality textures.
It was designed as a replacement for the game’s default SMG, so it doesn’t initially fire 10mm rounds like its real-life counterpart, but if you’re particular about realism, you can change its ammo type easily at a workbench.
6. M14 Standalone Rifle
Continuing on our quest to outfit Fallout 4 with every weapon that’s become even remotely relevant in videogame culture in the last 10 years, we’re taking a look at the M14 Standalone Rifle mod by FF7CloudStrife.
This mod introduces the iconic rifle in four different variations, going from an old-school olive green presentation with a sniper scope to one with a vicious bayonet that looks more like a harpoon gun than a rifle.
No matter which one you choose, you’ll have a stunningly-designed weapon in your hands.
5. Wasteland Ballistics
Have you ever thought that the way Fallout 4 handles ballistics is too… basic?
Modder Hedieded definitely did, and his answer was to create a more complex and realistic ballistics system for the Wasteland.
The effective range of weapons now plays a vital part in choosing the right tool for the right situation, as bullets now deal damage and wound targets differently depending on the caliber, shape, and mass of their IRL counterparts.
4. Weapon Balance Overhaul
While some players find the effective ranges of weapons in Fallout 4 too forgiving, others feel like some weapons are simply too underpowered to remain grounded in reality.
To address this issue, modder Vazeron1 came up with a rebalance patch that tweaks all weapons for a more realistic experience.
No weapon will be completely useless against enemies anymore, even if there’s still a vast power differentiation between them.
Moreover, weapon types now have more contrasting strengths and weaknesses, justifying using something other than the Combat Rifle if the situation calls for it.
3. Lightsaber Renew
You can add hundreds of new, increasingly more detailed reproductions of IRL weapons into Fallout 4, but they’ll always pale in comparison to a Lightsaber.
This mod by Invalidfate includes four different Lightsabers varying in color and weapon equip animation, all of which actually emit light and can cast shadows.
While this is the only weapon-focused one, the author also offers much more Star Wars content. Such as a Darth Vader character preset which would wonderfully complement these Lightsabers.
2. Weaponsmith Extended
And while I do appreciate that I can find essentially any specific weapon in the Nexus to equip my Sole Survivor with, I’d rather not spend that much time building my perfect arsenal.
Thanks to user Gambit77 and several other modders, overhauling the weapon variety of Fallout 4 can be as simple as installing a single mod – Weaponsmith Extended.
This massive collection of diverse, high-quality weapons with custom animations and sounds will make it so that you never even have to worry about having new weapons to discover.
1. Doombased Weapons Pack
Among the different available weapon packs in the Nexus, there’s one that both I and the community have come to recognize as the best.
This pack features every new high-quality weapon uploaded by creator Doombased, all of which were previously released separately to great success.
These 16 weapons go from the most unique guns available in Fallout 4, such as 3-barreled shotguns, to well-loved classics like the MAC11 or a beautifully engraved Desert Eagle.
Quite a compliment to the existing in-game arsenal, wouldn’t you say?
Install this and you probably won’t need to come back looking for weapons in a long time.Browse:FalloutVideo Games
One of the big changes in Fallout 4 is its deep and extensive crafting/modification system. This allows you to do anything from constructing housing and defense structures for your own settlements, to modifying and repairing your own weapons and armor. If you want to know how to successfully build your own settlement, click here. If you want more info on effectively scrapping materials, click here. If you want to know how to modify your weapons and armor, keep reading.
You can also go directly to: Weapons Armor Pyp daily lesson plan template.
You can craft weapon mods from both weapon parts and random wasteland junk. To turn weapons and junk into crafting sources, you’ll need to scrap them. Our scrapping guide, linked above, tracks which crafting components can scrapped from which junk items. To craft weapons, a weapons workbench is necessary. Armor is modded separately at its own workbench.
The important thing to remember before you begin modifying and crafting is that you should collect as many items and loot as you can carry, and bring it back to your settlement once you’re ready to start. Scrapping those items will leave you with a fresh set of components to work with. Make sure to always grab superglue, since adhesive is necessary for every weapon and armor mod.
To take as much advantage of weapon mods as possible, you should try to grab the following perks when you can:
- Gun Nut (requires 3 intelligence), which gives access to base level and Rank 1 gun mods,Blacksmith (requires 4 strength),which allows you to craft melee weapon mods,
- Science (requires 6 intelligence), which opens up high-tech mods for advanced crafting.
To fully explore armor mods, you should grab these two perks:
- Armorer(requires 3 strength)
- Science (requires 6 intelligence)
You can modify virtually every non-legendary weapon in the game; this guide will focus on guns commonly found in the initial stages. There are four types of guns: pistols, shotguns, rifles, and energy weapons (rifles and pistols). Each of these is made up of five or six smaller components. The type of gun determines which components can be modified. While there are many variations of guns to be found throughout The Commonwealth, these are the most common you’ll find in each group, especially towards the beginning of the game.
- 10mm Pistol
- .44 Pistol
- Pipe Pistol
- Pip bolt-action pistol
- Pipe Revolver
- Pipe Rifle
- Pipe Bolt-Action Rifle
- Pipe Revolver Rifle
- Hunting Rifle
- Submachine guns
- Combat Rifle
- Sniper Rifle
- Railway rifle
- Double-Barrel Shotgun
- Laser Musket
- Combat shotgun
- Junker Jet
- Missile Launcher
- Fat Man
- Laser Pistol
- Institute Pistol
- Laser Musket
- Laser Rifle
- Institute Rifle
- Gatling Laser
- Plasma pistol
- Plasma Rifle
- Plasma scattergun
- Plasma sniper rifle
- Plasma thrower
- Baseball grenade
- Cryo grenade
- Fragmentation grenade
- Pulse Grenade
- Molotov cocktail
- Plasma Grenade
- Bottlecap mine
- Cryo mine
- Fragmentation mine
- Nuke Mine
- Pulse Mine
- Baseball bat
- Lead pipe
- Pool Cue
- Rolling pin
- Security Baton
- Super Sledge
- Tire Iron
- Boxing Glove
- Power Fist
- Deathclaw gauntlet
- Gamma Gun
- Gauss Rifle
- Alien Blaster Pistol
There are six components that can be found on most guns. These are what you can modify. Each component modification comes with different advantages and disadvantages. We’ve listed the general pros and cons for each component below.
- Barrels: these mods generally increase a weapon’s range and accuracy, while increasing its weight.
- Sights: Usually increase accuracy. Sight mods for some weapons also add minimal extra weight.
- Receivers: Depending on which receiver upgrade you choose for which weapon, these can affect accuracy, damage, and weight either positively or negatively.
- Grip: Modding this part almost always increases accuracy and weight.
- Muzzle: Increase accuracy at the cost of reduced range.
It is important to note that for energy weapons, the barrel, stock, and sights components work the same way, but muzzles work differently, and capacitors replace receivers.
- Capacitors: affect damage and can add burning damage over time.
- Muzzles: Can change the way the beam shoots from the gun; usually allowing the beam to cover a wider area, and reducing range while adding accuracy.
Fallout 4 does not properly explain the different types of armor to the player. There are three types of armor: under-armor, over-armor, and power armor. If you want to upgrade your power armor suit, check out our guide for that here. Normal armor consists of thinner outfits, or “under-armor,” that allow for heavier “over-armor” body armor to be worn on top. There are also “outfits,” like the black vest and slacks, for example, that provide armor and energy protection, but do not allow for over-armor to be worn as well. Lists of the different armor types can be found below.
- Army fatigues (comes in a “dirty” variant as well)
- Baseball uniform
- BOS uniform (comes in orange and gray variants)
- BOS Officer Uniform
- Flannel shirt and jeans
- Green shirt and combat boots
- Gunner guard outfits
- Long Johns
- Military Fatigues
- Minuteman outfit
- Raider leathers
- Road leathers
- Synth Uniform
- Undershirt and jeans
- Vault Jumpsuits (75, 81, 111, 114)
Comes in pieces for chest, right/left arms, right/left legs.
- Diamond City Guard
For under-armor, over-armor, and outfits, there are two types of mods.
- Mod 1 increases the damage and energy resistances, respectively. There can be some extras found based on the individual armor piece.
- Mod 2 includes a large variety of mods. Depending on the piece of armor you’re modifying, they can reduce armor weight, reduce damage, increase carrying capacity, and more.
With all of that information, you should be well on your way to becoming a Fallout 4 modding expert. If you want even more help, you should check out our other guides, like getting the best of the combat system, creating your character, cooking and chemistry, Easter eggs in the wasteland, and unlocking Holiday decorations.
This guide may be further updated to reflect newfound information.
- понедельник 06 апреля