Star Trek: New Horizons Stellaris
Alpha Build 0.9.7a
We know you’ve been eager to get into the next installment of Star Trek: New Horizons now that the Federations DLC has been released. We’ve been working hard on making the transition and ironing out all the bugs due to the upgrade and are now releasing the 2.6.1.
Star Trek New Horizons is a community-driven project aiming to deliver a fantastic Star Trek game experience.
New Horizons is a total conversion of Stellaris, with a number of canon static maps full of empires, ships, species and events from the Star Trek universe. Prepare to relive your favorite Episodes and movies!
This mod will guide you through the entire Star Trek timeline, starting in 2150 a few years before the launch of the NX-01, up to the year 2400 and beyond. Explore strange new worlds, meet new civilizations, research the unknown, form a new Federation and prepare to fight the upcoming threats to the galaxy.
New Horizons Wiki
There seem to be some issues with steam updating our mod.
The following Instructions will make 100% sure that you get the newest update:
– Unsubscribe – Delete local newhorizons.zip in *DocumentsParadox InteractiveStellarisworkshopcontent281990688086068 – Delete local newhorizons.zip in Program Files (x86)SteamSteamAppsworkshopcontent281990688086068 – Delete local ugc_688086068.mod file in mod folder – Resubscribe
5 unique static galaxy maps, including several built for low-end PCs
50+ pre-scripted Star Trek canon races with animated portraits
Full ship sets for United Earth, Klingon Empire, Romulan Star Empire, Cardassian Union, The Dominion, Vulcan High Command, Andorian Empire, Tellarite Technocracy, Ferengi Alliance, Gorn Hegemony, Kazon Sects, Tholian Assembly, Breen Confederacy, Xindi Council, Undine and Borg Collective
Pirate and Space-Aliens with generic shipsets
More than 250 unique shipmodels
Unique era mechanic including ENT, TOS, TMP and TNG eras for FED, ROM, KDF
New Weapons, Shields and special effects
Custom ship behavior
Innovative new ship designer with tons of possible variations
300+ Race specific weapons
200+ new components
Entirely new techtree containing more than 700 technologies
Many Star Trek anomalies and events
Sounds, Music and Voice-Overs rework
Non-playable Borg faction conquering the Delta Quadrant
New Borg assimilating mechanic and Borg-AI
50 +unique planets and terraforming mechanics including gfx for tilesets and planet surfaces
New city environment graphic for Tholian, Cardassian, Vulcans and Klingons
Completely overhauled utility system
6 unique new shipclasses
Cloneable Jem’Hadar and Vorta for the Dominion
Federation Council mechanic
Romulan Tal Shiar Committee mechanic
Obsidian Order mechanic
Klingon Civil War events
Ferengi Commerce Authority
Bajoran Vedek Assembly
Soul of Alar Crisis
Species 8472 Crisis
Localisations: English, German, Russian, French, Spanish & Brazil (WIP)
Please be aware that Star Trek New Horizons is still in alpha and therefore may be incompatible with other mods and not ST:NH Maps. We strongly recommend to deactivate other mods before playing New Horizons.
If you encounter any bugs we would very much appreciate if you let us know in our Bug report section forum
For updates on our progress and newest patches please check steamworkshop and the paradox forums. We are always searching for new contributors to our mod. If you want to participate in our project feel free to contact us on the forums or write us in steam.
We are also in close contact to the Star Trek modding group on the forums and are very open for further cooperation with other projects.
We have opened up a new thread for community event ideas. The idea behind it is that we will need lots of small Star Trek events and we would love the community to participate and help us with this. It Would be really cool if you could state your favorite Star Trek Episodes or stories and write them down in a short text. You dont need to worry about the coding behind the events, we will take care of that
Star Trek and all related marks, logos and characters are solely owned by CBS Studios Inc. This fan production is not endorsed by, sponsored by, nor affiliated with CBS, Paramount Pictures, or any other Star Trek franchise, and is a non-commercial fan-made film intended for recreational use. No commercial exhibition or distribution is permitted. No alleged independent rights will be asserted against CBS or Paramount Pictures.
This is a Star Trek Fan-Art-Mod
20.000 Subscriber Thank u Video
ST:NH Support & Help
ST:NH Ideas & Feedback
Mod: Star Trek New Horizons Deutsch/English
Paradox-Steam-Forum linking needed to the follow Threads![Mod] Star Trek New Horizons Official International (English)
Star Trek: New Horizons: Support and Bug Report International (English)
Star Trek New Horizon is a mod for Stellaris, created by Grinsel
Star Trek New Horizons is a full conversion mod for Stellaris still in very early development.
-Canon Star Trek Static Universe
-Federation and Klingon Factions
-Multiple ENT-era ships per faction
Please be aware that Star Trek New Horizons is still in alpha and therefore can corrupt your savegame. We strongly recommend to use new savegames only. To play the static universe select it when you start a new game. If you want to fight the borg early on you can spawn them via console with the following code: event crisis.199 [# of target system]. You can look up system numbers by hovering over your desired system in the galaxy map. If you encounter any bugs we would very much appreciate if you let us know in our Bug report section forum
Extract into …DocumentsParadox InteractiveStellarismod” and activate in game’s menu.
Report problems with download to [email protected]
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- воскресенье 03 мая